The biggest issues with Atomic Heart lie in its gameplay, specifically the first-person view and the various bugs that populated the whole experience. The dialogue might be cheesy or shallow for some, but it’s the other parts of the game that will be more of a downer for most. But doing so requires getting around some of the game’s tougher shortcomings that are much harder to overlook. If you enjoy plotlines that have somewhat obvious circumstances, but interesting premises, you might enjoy following the story to its conclusion. Not only does P-3 need to finish the mission while facing tons of hostile robots and machines, but also has to face earth-shattering revelations about the government and society at large. While investigating a facility and searching for a scientist named Viktor Petrov, he crashes into the surrounding area after being attacked by robots that have gone haywire. What we end up with is an experience that feels half-baked.Ītomic Heart (developed for Xbox Series X/S, PS5, and PC by Mundfish) follows Soviet Agent P-3 in an alternate universe 1955, where the Soviet Union has become a major superpower due to advancements in robotics. A universe where the events of World War 2 had a very different outcome can be a good setup for a story, but everything else within the game is not as good as it should be. This is the dilemma that Atomic Heart finds itself in. However, that also requires other aspects to be unique enough to stand out, or at least fun enough to play. Games with stories that take place in alternate universes with a different history from our own can be interesting.
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